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// 			VisualNovelToolkit		     /_/_/_/_/_/_/_/_/_/.
// Copyright ©2013 - Sol-tribe.	/_/_/_/_/_/_/_/_/_/.
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using UnityEngine;
using System.Collections;

namespace ViNoToolkit{
	
		/// <summary>
		/// Check quick save data.
		/// </summary>
	public class CheckQuickSaveData : MonoBehaviour {
		public TransformGUIButton continueButton;

		// Use this for initialization
		void Start () {
			bool isQuickSaveFileExists = SystemUtility.CheckQuickSaveFileAndLoadFromStorage();
			continueButton.isEnabled = isQuickSaveFileExists;
		}

		void DidQuickSave(){
			Debug.Log( "Quick Save Succeeded callback.");
			continueButton.isEnabled = true;
		}	
	}

}